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Everybody makes mistakes. Bugs are inevitable.

Managerial problems that allow high-impact, low-fix-time, high-prevalence bugs to exist for 7 years are shameful and are in fact poison to an organization themselves.

Don't mistake the shaming for really being about the bug itself here. The problem isn't the bug, it's the organizational culture that allowed such a massive, easily fixed, widely encountered bug to persist for 7 years in a game that has made them $6 billion dollars over the last few years.



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