>Then I met up with a couple who was into hardcore CR.
You probably met someone on the extreme hardcore edge of it. Certainly it's a spectrum and counting calories and nutrients with computer programs is extremely normal today -- there are about a million programs that do it on your phone for you including taking photos of bar codes, etc.
>So if you put your heart and soul into something, and then someone comes along, tweaks your thing and makes it better, the way to respond isn't to ask people to respect how hard you worked; it's to look closely at the new thing, understand why people like it better, and then bring that understanding to your next iteration or your next product.
It doesn't have be better or even different for a clone to be successful.
Someone copies it exactly and starts making money off it. Or more likely, 100 different people. What's your response to that supposed to be then?
>The hardware doesn't matter; some people just cannot stand certain forms of stimulation-without-movement that occurs with virtual reality
While it won't help every case, for the vast majority the motion sickness is alleviated when the head tracking is better (accurate positional tracking and low latency).
You can make pretty much anyone feel sick if you add enough lag to the display.
>You know when you play a first-person shooter that claims to be about “how far you’re willing to go to protect the ones you love,” or “the true cost of a life,” or “moral ambiguity,” but the gameplay actually consists of shooting hundreds of dudes in the face? And you know how in the back of your mind, you wonder, “I wonder what it’d be like if a game actually designed its gameplay around those concepts rather than just duct-taping them on through noninteractive story?”
>Papers, Please is that game. It manages to ask (and importantly, not answer) questions of duty, safety, privacy, family, self-interest, and morality through an incredibly simple, focused set of mechanics based around checking transit papers and stamping passports.
>I lost 50 pounds eating ~500 calories more on keto than I did before
>But it did make me feel as though the whole calories in - calories out was nonsense.
As a diet methodology, calories in vs calories out is not very effective for the general public. I too have lost more weight via keto.
But when I really tracked what I was eating I found keto simply kept my appetite under control better. This is extremely valuable but ultimately it was still down to calories.
(You also tend to drop a ton of water weight when you first start keto which makes it seem super effective at first)
For those who have a controlled weight already, is a higher metabolism actually something to aim for?
Perhaps not; as I get closer and closer to my ideal weight, I wonder if I should taper off my exercise routine. The problem is that exercise has more benefits than just higher metabolism. There are hormones that get released by exercising, not to mention that functional fitness is necessary if you are trying to reach a goal.
I'm not an expert, nor have I seen any research along these lines, but I've heard arguments made that since exercise speeds up metabolism and gets the blood flowing, it should clean out things like histamine (reducing allergic reactions) and disease faster. There's all sorts of reasons to not take my experience as scientific, but I certainly seem to have less allergies, heal faster and get sick less often the more regularly I exercise. I also tend to be more relaxed, have higher clarity and am on more of an even keel emotionally after I workout (and it tends to last most of the day, so I prefer to workout first thing in the morning).
You probably met someone on the extreme hardcore edge of it. Certainly it's a spectrum and counting calories and nutrients with computer programs is extremely normal today -- there are about a million programs that do it on your phone for you including taking photos of bar codes, etc.