I don't have a web version yet, but my app works with just url too, so that you can use it like Instaloader, and you will still get all the data in the video, already summarized and important bits extracted and highlighted. I am not storing the video locally because it seems that storing locally only provides me with the advantage of playing the video offline.
I understand that. My frustration was that when I save a video, I have to scroll through a massive list of videos and have to guess which one is which by looking into thumbnails. Seemed like such a waste, hence I made this. I cant completely give up instagram, and I love some of the content there like the travel and food videos, so I would like to make the most out of my time
I didn't know about karakeep, but it seems like I am trying to build my own karakeep. Thanks for introducing it to me. I would love to hear your feedback on whether my app can provide some value to your workflow, and how I can improve it. Also, it currently doesn't support TikTok, but I plan to add it next week.
It analyzes the entire video along with the metadata so that the entire context is captured. It even extracts important info like it is a travel itinerary, it will give you a list of places with direct links to Google Maps, or if it is a movie review, it will give a button that will take you to the trailer on YouTube. I am supporting 9 different specific genres and 9 genre-specific UI.
I love the idea, and thanks for doing this. I would like to create free apps too just for the heck of it but one of the biggest issues I find with creating free app store apps is that, regardless of whether you are charging money or not, you need to keep feeding Apple $100 per year, which is excruciating, especially for countries where the developer population is much higher and the income disparity is high. Since the Play Store only charges 25$ ish and one time, it is much more feasible to do it on the Play Store, hence the availability of such apps is more on Play Store.
You can create PWA apps for free. The installation process is a bit hidden, you need to instruct users to "Add to homescreen" the app, but a popup with instructions will do. For most apps there is not much difference of being in the AppStore or not, you need to market it yourself anyway.
It is still disgusting. There is no need for that fee to be there, because remember, it sits on top of the purchase of at least $1,500 (a decent Mac).
I tried to see if I could make improvements to Immich. No can do, as half of their entitlements require a team account (and even then begging Apple to get the entitlements).
Now, they do offer a private account, so I spent time removing those entitlements. Guess what? Starting over 3 times and you're hit with a 'you can only sign 10 apps / week'.
Why do apps built for my iPhone, which I explicitly need to put in Developer mode, need to be signed by daddy Cook?
Apple can charge you that because they have a platform which is a monopoly.
Granted, they did the work that built and maintain the platform, but at some point it's actually the countless developers who contribute value, not Apple.