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It's designed for graphic design and other display-critical tasks, so it is calibrated to 99% sRGB color space. What it looks like on this monitor will be what it should look like in print and on the best of every other display. Plus, it's the UltraSharp top-end model, so all the mechanical construction will be top notch.

TVs, on the other hand, are designed to show the most oversaturated, "vibrant" colors on the demo loop on the show-room wall. And mechanically, they're designed to hang on the wall and never be touched.

Plus it's curved.



> so it is calibrated to 99% sRGB color space. What it looks like on this monitor will be what it should look like in print and on the best of every other display.

That’s completely useless for graphic design. sRGB is defined as the lowest common denominator of CRTs on the market in the early 90s.

Actual monitors for graphic design purposes, every TV released in 2017, and most new gaming monitors use instead AdobeRGB or DCI-P3 colorspace or even Rec.2020, which is what is also used in cinemas.

For comparison, this is 100% sRGB (what you claimed is "for graphic design" vs. 100% Rec.2020 "what most new TVs and gaming monitors support"): https://dotcolordotcom.files.wordpress.com/2012/12/rec2020-v...


I still use an old 30 inch model from 15 years ago and it's only just now starting to break down, so that's another thing to think about .


Anyway, it makes sense that displays should have a much longer life span than desktops - which is one reason I don't fancy something like the iMac.


Similar! I'm still using an Apple 30" Cinema display I bought in 2005.


I have an UltraSharp and it's fucking rubbish. Half of the screen has a yellow tint, and it has dark corners. Obviously support says it's "within spec".


Not sure why this is getting downvoted... Seems relevant information to me.


He doesn't mention the model number, plus it's a new account, so there's little trust that what he's saying is true. (I didn't downvote)




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