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There are actually 2 parts to the complexity of a modern RTS game like starcraft:

1. Memorizing certain well known strategies and counters very well and recalling them immediately.

2. Having decent speed with the mouse/keyboard to actually execute those strategies within a very short period of time.

I think what you're talking about it automating 2)... which I completely agree with. How to do it... that is more complex though...



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