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Fool me once, shame on me. Fool me twice, shame on you. I'm starting to think that game developers enjoy their toxic work environment until they finally realize that it is taking a toll. By then, they find that they're often stuck / lack the confidence to move on.


They definitely move on, or at least drop out. But there are always more to replace them, so the company doesn't feel a lot of pressure to change.


Fashion industry is similar: so many inexperienced twenty year olds would do the job for free. So conditions are poor and people get paid a pittance. Why have one experienced person when you could get 10 x 22 year olds?


Whoops, I meant: Fool me once, shame on you. Fool me twice, shame on me. I pulled a Dubya!


"Won't get fooled again."




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