This is a very familiar model for Apple. It's how they approach innovative new hardware development as well. For example with retina Displays they paid for the tech development and even bankrolled construction of the manufacturing facilities in exchange for exclusive rights to buy their output. They did the same with lots of things.
This is the same approach. Bankroll the initial development costs of the game, in exchange for exclusive rights to 'buy' the product (user attention).
This is the same approach. Bankroll the initial development costs of the game, in exchange for exclusive rights to 'buy' the product (user attention).