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> Based on MAQ stats, devices from Apple & Google are suitable for live audio use, and devices from other manufacturers generally are likely to have glitchiness and latency that makes them unsuitable.

Seems to be more of an issue with manufacturers than a specific issue with Android as Google's own phones get low latancies.



That's kind of a moot point - most Android devices are not Google's own phones, so you can't ship a reliable user experience on most Android devices.


My point was more that if Google can do it, other manufacturers can do it.

The issue with other manufacturers is that they concentrate a lot more on features that are visible to users whereas features like these aren't necessarily visible directly to the user and aren't given attention even though they're possible to implement.




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