I feel much at home with Swift, and it is my other favorite language to use besides Rust. I use Rust for server-side things and command-line utilities and Swift for iOS and macOS apps. I know that server-side Swift is a thing that some people do. But I don't feel that Swift would be what I am personally looking for server-side, so I maintain my dream of faster development in Rust with a subset of Rust and a custom compiler :)
In fact I would like to be able to integrate Swift and Rust so that I could also use Rust in my iOS and macOS apps directly. But for now and for the types of applications that I am currently working on it is not worth going down that particular route. But in the future I wish to write some games where I want to write all of the game logic in Rust and use Swift + Metal for the rendering.
In fact I would like to be able to integrate Swift and Rust so that I could also use Rust in my iOS and macOS apps directly. But for now and for the types of applications that I am currently working on it is not worth going down that particular route. But in the future I wish to write some games where I want to write all of the game logic in Rust and use Swift + Metal for the rendering.