I have family and friends who work in the game industry, and I can tell you it is none of the above.
Here is the answer: Crappy gatcha games and skinner boxes branded with a popular IP marketed towards kids are:
1. Much easier to make
2. Makes A TON MORE MONEY.
A gatcha game is basically a slot machine, which is basically a website with a fancy front-end. This means you can shovel out these games with low-skill labor, make your money, and then re-skin the same website with another property.
A lot of the gaming companies that used to be owned by a visionary leader are now owned by VC firms that don't give a shit about games, they give a shit about the money machine.
So they produce the same crap over and over again, employing behavioral psychologists to develop the most addicting loop possible.
Here is the answer: Crappy gatcha games and skinner boxes branded with a popular IP marketed towards kids are:
1. Much easier to make
2. Makes A TON MORE MONEY.
A gatcha game is basically a slot machine, which is basically a website with a fancy front-end. This means you can shovel out these games with low-skill labor, make your money, and then re-skin the same website with another property.
A lot of the gaming companies that used to be owned by a visionary leader are now owned by VC firms that don't give a shit about games, they give a shit about the money machine.
So they produce the same crap over and over again, employing behavioral psychologists to develop the most addicting loop possible.