> I went through biochem, but didn’t fully understand just how gigantic & complicated proteins are until I started learning about computational protein folding.
Some years back, there seemed an opportunity to create an educational web interactive, a full-scale 3D folding sim, with hands-on direct manipulation, by aiming for plausible-not-correct folding. The simulation literature having built up lots of shortcuts for slashing computation costs, which sacrificed correctness but not plausibility. So one might variously knead a protein, alter it and its environment, and watch it flail. I wonder if anyone ever got around to it?
Some years back, there seemed an opportunity to create an educational web interactive, a full-scale 3D folding sim, with hands-on direct manipulation, by aiming for plausible-not-correct folding. The simulation literature having built up lots of shortcuts for slashing computation costs, which sacrificed correctness but not plausibility. So one might variously knead a protein, alter it and its environment, and watch it flail. I wonder if anyone ever got around to it?