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Your thesis sounds very interesting. I'll give this a look.

> I'm not sure you're trying to solve a problem that actually exists.

This is more about creating the next generation of problems. I want to enable future experiences that HN would believe are comically-infeasible right now. The greater the disbelief the better.

I do have a very specific game concept and roadmap in mind. I've not talked to any studios or investors yet. I don't intend to until I've published the first game entirely on my own.

The hard part is all the art in a massive world. My current title is constrained to deal with this reality. I'll definitely need outside help on the real deal. Not wasting anyones time until I'm certain it's going to work.



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