Plenty of movies start out not so much with the protagonist in a zone of comfort wanting something, but being forced into something. E.g. Iron Man 1: that cave was not a zone of comfort.
You might argue that this structure applies e.g. to Avengers: Endgame, if you'd call "dealing with half of sentient life obliterated due to your failure to prevent it" a place of comfort.
But frankly, I think for most of the MCU, the stories are not due to a comfortable character wanting something more.
So, to answer your question: basically all movies in the most successful franchise ever diverge significantly from this formula. As does any other movie where the antagonist drives the plot significantly.
So, to answer your question: basically all movies in the most successful franchise ever diverge significantly from this formula. As does any other movie where the antagonist drives the plot significantly.