I’ve seen many more monitor compatibility issues under MacOS than Linux, and have plenty of older hardware that works with reverse engineered Linux drivers, but no longer works with Windows.
I think the common case is that vendors test with the current version of Windows, MacOS and/or Linux (in decreasing priority order), then hope that it the hardware is EOL’ed before the drivers bit rot.
I think the common case is that vendors test with the current version of Windows, MacOS and/or Linux (in decreasing priority order), then hope that it the hardware is EOL’ed before the drivers bit rot.