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WASD with mouse aim control doesn't really work with the game though.

The modal aspect of aiming combined with the travel time/return-to-center of the cursor is a really fun part of the game. If you could just free-aim while running a la PC FPS it would kind of ruin the campaign since everything is designed around this. Picking your spots and keeping cool while aiming are the appeal.

That said, if you keep the modal aspect and have the mouse just 1) rotate Bond like left/right on the stick does and 2) control the cursor only in "aim mode" (hit R)..then I think that could be fun.

Tbh, I wish shooters didn't go straight to Quake-style WASD+mouse free-aim across the board. The modal aspect makes gives Goldeneye a certain physicality I really like.



Weirdly Goldeneye did have a control layout where you could move with one joystick and aim with the other using 2 controllers: https://www.youtube.com/watch?v=dZaEpugk3hY


That's how I played, and while the N64 joysticks aren't very good, it was alright. The much bigger problem was lag.


Yeah, it's awesome as you can set this up relatively easily with EmuDeck and play it with the two sticks on the Steam Deck.


Deus Ex has quake controls but you need to focus a little before aiming. Then, later you get upgrades and laser reticles allowing you to shoot near instantly.


You can turn off auto aim in the game though. Always the first thing I do.




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