Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

I think with good presence (being able to see what other users are doing) and an app that isn't used offline, conflicts are essentially not a problem. As long as whatever is resolving the conflicts resolves them in a way that doesn't break the app, e.g. making sure there aren't cycles in some multiplayer app with a tree datastructure. Sounds like Zero has the right idea here, I'll build something on it imminently to try it out.


Agree that if you don't have offline support, then conflict resolution is such a minor issue that you can just do "last write wins" and call it a day.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: