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Yeah, or just store all freed nodes in a linked list. Eg, have a pointer / index from the root to the first unused (free) node, and in that node store a pointer to the next one and so on. This is pretty trivial to implement.

In my case, inserts and read operations vastly outnumber deletes. So much so that in all of my testing, I never saw a leaf node which could be freed anyway. (Leaves store ~32 values, and there were no cases where all of a leaf's values actually get deleted). I decided to just leak nodes if it ever happens in real life.

The algorithm processes data in batches then frees everything. So worst case, it just has slightly higher peak memory usage while processing. A fine trade in this case given it let me remove ~200 lines of code - and any bugs that might have been lurking in them.



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