Search for "equal-area" in the list of map projections: https://en.wikipedia.org/wiki/List_of_map_projections
You can see that any translation from 3D sphere to 2D plane will always create a tradeoff of geometry somewhere. E.g. Distorted shapes and lines, torn oceans, etc.
Search for "equal-area" in the list of map projections: https://en.wikipedia.org/wiki/List_of_map_projections
You can see that any translation from 3D sphere to 2D plane will always create a tradeoff of geometry somewhere. E.g. Distorted shapes and lines, torn oceans, etc.