It might be premature to think that. There has so far only been one set of benchmarks showing better performance and that was more to do with OpenGL vs Direct3D.
Unless games start taking more steps forwards in terms of graphical requirements I don't know if this is much of a concern anyway.
I have a ~3 year old PC and a ~2 year old mid level graphics card and I can still run most modern games with the graphic settings turned up pretty high.
> I have a ~3 year old PC and a ~2 year old mid level graphics card and I can still run most modern games with the graphic settings turned up pretty high.
Well there is a new console generation looming in the near future which probably will bump requirements of upcoming PC games too.
Perhaps , but I recall a report somewhere (possibly from Carmack) that next gen consoles really were more just catching up to the PC in terms of performance.
The industry seems more focused on new method of control and also on different monetisation strategies.
I think with graphics perhaps we are far enough into the uncanny valley that it's really going to provide diminishing returns in terms of horsepower/experience to gamers until we can get to the point where graphics can become literally photo-realistic.
> I have a ~3 year old PC and a ~2 year old mid level graphics card and I can still run most modern games with the graphic settings turned up pretty high.
Not all of us are able/willing to spend money so often. I know people who play CSS/TF2 with several-year-old PCs/graphics cards.
Unless games start taking more steps forwards in terms of graphical requirements I don't know if this is much of a concern anyway.
I have a ~3 year old PC and a ~2 year old mid level graphics card and I can still run most modern games with the graphic settings turned up pretty high.