“ In any case, how's that going to work? Is everyone going to start wearing glasses? What happens if someone doesn't want to wear glasses?”
People probably said the same thing about “what if someone doesn’t want to carry a phone with them everywhere”. If it’s useful enough the culture will change (which, I unequivocally think they won’t be, but I digress)
Last night I had a technical conversation with ChatGPT that was so full of wild hallucinations at every step, it left me wondering if the main draw of "AI" is better thought of as entertainment. And whether using it for even just rough discovery actually serves as a black hole for the motivation to get things done.
I'm actually a little shocked that AI hasn't been integrated into games more deeply at this point.
Between whisper and lightweight tuned models, it wouldn't be super hard to have onboard AI models that you can interact with in much more meaningful ways that we have traditionally interacted with NPCs.
When I meet an NPC castle guard, it would be awesome if they had an LLM behind it that was instructed to not allow me to pass unless I mention my Norse heritage or whatever.
I don't want to come across as a shill, but I think superintelligence is being used here because the end result is murky and ill-defined at this point.
I think the concept is like: "a tool that has the utility of a 'personal assistant' so much so that you wouldn't have to hire one of those." (Not so much that the "superintelligence" will mimicry a human personal assistant).
Yann Le Cun has spoken about this, so much that I thought it was his idea.
In any case, how's that going to work? Is everyone going to start wearing glasses? What happens if someone doesn't want to wear glasses?