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jgtrosh
46 days ago
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Nobody likes lag: How to make low-latency dev sand...
These rely on undoing within a game's constrained environment. There isn't a way to magically undo any possible procedure with side effects.
mlhpdx
46 days ago
[–]
How so? Perhaps I don’t understand the context. Undoing text display is trivial, undoing code changes is already there, what’s missing? We’re not talking eons, less than a second.
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