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https://web.archive.org/web/20221022162930if_/https://ventur...

""If you think Skype and Teamspeak had a baby and it hand all sorts of super powers that is parents didn't have," Citron said. "What was basically a skunkworks project appears to be the most promising product we've built."

For much of this year, the company has been working on Discord. The networking infrastructure is built in Erlang, a technology that Ericsson created in the 1980s for telecommunications. The system is spread across nine data centers around the world. The company has done tests to make sure that the latency is good.

Resmini also noted that esports competitors - or professional gamers who play games for money prizes - were worried about security. With Skype, it's easy to get somebody else's personal internet protocol (IP) address because the communication happens peer-to-peer. Citron said that Discord works through server infrastructure, so it's impossible for anyone to obtain another player's IP address."

Perhaps the peers cannot obtain each others' IP addresses but the person running the Discord server has all the peers' IP addresses in addition to their payment details

There are few if any meaningful limits on how this data can be used, how long it can be retained or where it can be transferred.^1

Apparently this centralised architecture does not matter to Discord users until something like "age verification" comes along

1. The legal compliance exception obviously allows for "age verification"

Example of Discord privacy policy pre-"age verification":

https://web.archive.org/web/20200504172025/https://discordap...



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