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> Before Android, you could write a Windows Mobile app and have it run pretty much on every Windows Mobile device and the same with Blackberry and iPhones.

Considering that Android pre-dates the iPhone (and thus iOS), the statement isn't accurate. This article cites 2004 and the iPhone didn't debut until the middle of 2007. It was indeed a nightmare, not only in the development process but in distribution. Good luck getting your app widely distributed across platforms/countries/carriers.

I remember being at CES around this time and the Google guys did a keynote where they made it a mission to get rid of all the different charging standards in use at the time (every phone was different, remember having to find a charger that worked for your phone?). It was a whole different game back then.



Note that 2007 is the iPhone's public debut. The project was started in 2004 [1]. Android the product was also announced in 2007, after the iPhone, although the project indeed started before the iPhone, in 2003 [2].

[1] http://readwrite.com/2012/08/07/4-real-secrets-weve-learned-...

[2] http://www.businessweek.com/stories/2005-08-16/google-buys-a...


That doesn't matter, the post is talking about what was happening in 2004 and it was indeed a mess.




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