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>have any RPGs since Fallout surpassed it in allowing the player to truly embody an actual path?

Yes, Arcanum: Of Steamworks and Magick Obscura.



Never finished it. Looked really cool, but it was buggy, and I lost interest after I reached that big city.

Also, didn't it have that overdone "chosen one" plot?

But maybe I should give it another chance.


>Looked really cool, but it was buggy

It was quite buggy on release day, but there were official patches and afterwards unofficial ones. With the newest unofficial patch I cannot say I encountered a single bug.

>I lost interest after I reached that big city.

Too bad, at that point the game truly begins and opens up.

>Also, didn't it have that overdone "chosen one" plot?

It starts that way, which I think is a little satire of typical JRPG plots. I do not want to post too many spoilers but I will say that you are not actually the "chosen one".

Also the "main quest" is only one of many plot lines, Arcanum is a pretty open, sandboxy world full of interesting plot lines and characters.


Arcanum is fucking brilliant. The writing and world construction is wonderful.

The only problem is that (unpatched) pursuing Tech can put you at a disadvantage. Otherwise, it's an amazing game.


Ehh. Arcanum tried, but its ambitions were pretty high and it didn't really fulfill them. Neat game, but not nearly up to the level of either Fallout title, IMO.




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